#ifndef IASTATEBRING_H
#define IASTATEBRING_H

#include "IA.h"
#include "Ogre.h"


#include "ItemObject.h"

class IAStateBring : public IAState
{


    friend class IA;

    public:

        virtual ~IAStateBring();


    virtual void enter();
	virtual void exit();
	virtual bool pause();
	virtual void resume();
	virtual void update(double timeSinceLastFrame);




    protected:

     IAStateBring();
    private:


};

#endif // IASTATEBRING_H
